Whyrl (whyrl) wrote,

Random thought for the day

I'm probably never again going to GM a game. I've tried it twice. Admittedly it was with that abortion of a scifi RPG system, Alternity. The first time I ran it with a module and that seemed to go okay, but it wasn't anything special. The second time I stormed off about ten minutes into it because I was fed up with the players giving me shit. :P

I'm of the opinion that you really need to think quickly on your feet to be an effective GM (because even the best laid out plans will get smooshed by the players) and you also need to be reasonably assertive. Funnily enough, I'm neither. :P
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